3D Social Saliency from Head-mounted Cameras

نویسندگان

  • Hyun Soo Park
  • Eakta Jain
  • Yaser Sheikh
چکیده

A gaze concurrence is a point in 3D where the gaze directions of two or more people intersect. It is a strong indicator of social saliency because the attention of the participating group is focused on that point. In scenes occupied by large groups of people, multiple concurrences may occur and transition over time. In this paper, we present a method to construct a 3D social saliency field and locate multiple gaze concurrences that occur in a social scene from videos taken by head-mounted cameras. We model the gaze as a cone-shaped distribution emanating from the center of the eyes, capturing the variation of eye-in-head motion. We calibrate the parameters of this distribution by exploiting the fixed relationship between the primary gaze ray and the head-mounted camera pose. The resulting gaze model enables us to build a social saliency field in 3D. We estimate the number and 3D locations of the gaze concurrences via provably convergent modeseeking in the social saliency field. Our algorithm is applied to reconstruct multiple gaze concurrences in several real world scenes and evaluated quantitatively against motion-captured ground truth.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Mask-off: Synthesizing Face Images in the Presence of Head-mounted Displays

A head-mounted display (HMD) could be an important component of augmented reality system. However, as the upper face region is seriously occluded by the device, the user experience could be affected in applications such as telecommunication and multi-player video games. In this paper, we first present a novel experimental setup that consists of two near-infrared (NIR) cameras to point to the ey...

متن کامل

Absolute Head Pose Estimation From Overhead Wide-Angle Cameras

Most surveillance cameras have a wide-angle field of view and are situated unobtrusively in overhead positions. For this type of application, head pose estimation is very challenging because of the limitations of the quality and resolution of the incoming data. In addition, as a person moves, their pose relative to the camera changes, but the desired pose is the absolute pose with respect to th...

متن کامل

Augmented Reality In-Situ 3D Sketching of Physical Objects

We describe a multimodal 3D Sketching environment based on Video See-through Augmented Reality, allowing the freehand sketching of manufacturable 3D objects in situ with real-time visual feedback. Using a head-mounted stereo display (HMD), an optical tracking system, and head mounted cameras, we dynamically overlay 3D sketch strokes obtained with a wand onto the HMD in real time. This integrati...

متن کامل

Postural developments modulate children’s visual access to social information

The ability to process social information is a critical component of children’s early language and cognitive development. However, as children reach their first birthday, they begin to locomote themselves, dramatically affecting their visual access to this information. How do these postural and locomotor changes affect children’s access to the social information relevant for word-learning? Here...

متن کامل

Design and evaluation of a head-mounted display for immersive 3D teleoperation of field robots

This paper describes and evaluates the use of a head-mounted display (HMD) for the teleoperation of a field robot. The HMD presents a pair of video streams to the operator (one to each eye) originating from a pair of stereo cameras located on the front of the robot, thus providing him/her with a sense of depth (stereopsis). A tracker on the HMD captures 3-DOF head orientation data which is then...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2012